M47 Update

The update includes:

  • Modified folder structure for 0.9.17.0.1
  • Reworked textures (bare metal on previous versions was too shiny)
  • Steel chevron tracks
  • Removal of lod1-4 models (only lod0 is being loaded which reduces res_mods file size)

Download link:

Remove previous versions of this remodel before installing (Delete the “A63_M46_Patton” folder at “World_of_Tanks\res_mods\0.9.17.0.1\vehicles\american”)

 

121 Remodel

front

back

  • Working camo, emblems, inscriptions and marks of excellence
  • Custom gun model with thermal sleeve and mantlet canvas
  • Articulating searchlight and coaxial MG
  • Glowing turret lights
  • Camouflage on chassis model

Download link:

 

Upcoming 121 Remod

T-34-3 – ✅
WZ-120 – ✅
121 – Soon™

Shhh, there is no T-34-2, I don’t know what you’re talking about.

I rarely post work in progress stuff here but this one really deserves it in my opinion. Done so far are gun and turret models. Hull is next and I might…. probably won’t play around with the chassis model.

WorldOfTanks-2017-01-11-04-30-50

Full res image here

Now this wasn’t done one a cheap $100 Android OS phone *trollface* but it should hold up just fine 😉

This is also my first ever time using Substance Painter 2 to do texturing work on some turret parts (Applique armour parts with the rubber flaps)

 

T-34-3 HD Remodel

WZ-120-back

  • Working camo, emblems, inscriptions and marks of excellence
  • Gun mantlet canvas
  • Articulating searchlight and coaxial MG
  • Glowing turret lights
  • Camouflage on chassis model

Download link:

 

Mikeyboy at it again ladies and gentlemen :D

Here we go again. I’m actually trying not to laugh too hard and wake up my neighbours but it seems Mikeyboy figured out that I was bundling the last 2 releases with a readme stating “if you got this from anywhere else than Github it’s stolen“. He also managed to remove some of the watermarks on the textures while failing to edit the ones in the alpha channels of the albedo maps. On an Android you only can edit that much, alpha channels are not possible afaik. Well shit Mikey, well shit. Maybe go pirate Photoshop for Android, that might help you.

The best thing though is that he simply took the files from “World_of_Tanks\res_mods\0.9.17.0.1\vehicles\milkym4n\J16_ST_B1″ and copied them to “World_of_Tanks\res_mods\0.9.17.0.1\vehicles\japan\J16_ST_B1\” completely forgetting a lot of file references in the actual 3D mesh files which all point to my original path.

For some reason he also got rid of the J14_Type_61.xml vehicle script in “World_of_Tanks\res_mods\0.9.17.0.1\scripts\item_defs\vehicles\japan”. This is a crucial file for the remodel to work so without it you can guess what’s gonna happen… yeap the game crashes to desktop when you select the STB-1 in your garage or have one in a battle and you get an error log in your python.log stating

CRITICAL: [Exception] [Compound] Failed to load model vehicles/japan/J16_ST_B1/normal/lod0/Chassis.model! Compound building failed!

I really wonder why this is happening. Could it be the missing XML or the file path that was changed. I don’t know… well of couse I know but I want to let Mikeyboy figure it out himself since he’s the one figuring out remodeling on an Android device 😀

Try again.

 

Type 61

  • Uses modified Warthunder assets
  • Working camo, emblems, inscriptions and marks of excellence
  • Gun mantlet canvas
  • Custom chassis model with camouflage and custom segmented tracks

Download link:

Be sure to check Mikeyboy The Thief’s VK to see how long it will take for it to get plagiarized 😛

 

Type 74 (STB-1 replacement)

  • Uses modified Warthunder assets
  • Working camo, emblems, inscriptions and marks of excellence
  • Gun mantlet canvas
  • Improved IR light mesh
  • Custom chassis model with camouflage and segmented tracks

Download link:


inb4 it’s stolen by M1KELEND in a day or two like everything else 😀